this article is gonna be completely contradicting my skeuomprhism article and i promise i'm not being held at gunpoint to write this but here we go. so, as you may or may not know, i love skeuomorphism. i genuinely prefer it over flat design. but, i rarely use it in my own things. in fact, the only thing i have used skeuomorphism for is the icons for the platforms i use on the main page of this site. my setups and other things made by me are almost always flat design. why is that the case?
there are three reasons why i mainly use flat design.
1: skeuomorphism takes lots of effort to master and if done poorly can be just as soulless as corporate-level flat design
2: there is only a niche group of people that like skeumorphism and most people just prefer flat design. many projects involving skeuomorphism tend to get described as "aged like milk" and "straight out of 2005"
3: sometimes, there are cases where skeuomorphism doesn't really fit well.
nothing is as easy to make than flat design. i can easily create a flat design videosharing site mockup in like what, an hour? but, there are some examples of good flat design.
stuff like tela-circle, rose pine, metro (if scaled down), sweet (the desktop theme), etc.
although i've found that flat design really fits well on phones. granted, there are stuff like ios 6 which is just.. *chef kiss* but that's really about it. you can't really find good skeuomorphic themes for phones anymore. ipearos 6 exists but i don't really like it.
oh and did i even mention gradients and blur? I LOVE THEM! they're making flat design 50% more bearable for me tbh.
there is also neomorphism (is that how you spell it?) which is like a middle ground between skeuomorphism and flat design. i have mixed opinions on it tbh. sometimes it's good, sometimes it's not. i dont even know anymore
so yeah that was my article about why i sometimes prefer flat design